ragnarok mechanic axe boomerang build

Axe BoomerangMax LV: 5Prerequisites: Axe Training LV 1Type: Active / DamageDescription: Throws an axe at long range dealing damage and knockback. : Primary AoE attack spell based off ATK. The VIT stat increases your damage. It is recommended to create a hybrid Axe / HSCR build that also has some Mado skills for leveling purposes. You can set a maximum of 2 active FAWs. Mechanic 3-1 Job Class ... [Requirement] Axe Boomerang 3 Give damage and [Stun] status to 1 target by swinging your weapon. It sounds like a great skill, but overall its going to be doing 1/4 of the damage you can do with with Axe boomerang with a very slow cast animation. Mechanic is a versatile class with many build styles to suit your different needs. Creates a similar effect as that of wearing elemental armor but without having to actually wear the armor. Increases attack power and hit rate when using an Axe type weapon. Increases ATK by a small amount. Deals lower damage on larger targets. Consumes 1 Magic Gear Fuel. When using an axe type weapon, there is a low chance to auto-casting Axe Boomerang. A Pile Bunker (the weapon) can be used with HSCR, which has very high. Fallen Angel Wings and Heroic Backpack provide many damage boosting effects and can also be carded. So I think it's a matter of granting Axe builds the option of using a Mado as well, instead of the FAW. We max out Madogear License for the mspd and +150 atk. If upgrade level is +9 or higher, increases skill damage bonus of Axe … Atk + 15 per 2 refine rate. 170 Axe Mechanic Leveling - NCT3 - I wanna one-shot Big Bell someday! Consumes 1 Magic Gear Fuel. Knuckle Boost Merchant. Throws an axe at long range dealing damage and knockback. Rapidly cools the magic gear removing overheat status. Supplemental Chip work for both Mech, as long you fulfill the effect prerequisite you can get all the effects mentioned in the item descriptions. Prevents movement for 8 secs. Requires the caster to have a [Repair Kit] equipped and a Repair A, B or C potion in inventory. Construct a FAW which will use long distance attacks against enemies. Requires the magic gear equipment Cooling System equipped. Arm Cannon receives a massive damage boost vs undead/demon type when buffed with, Arm Cannon is also endowable with elements, so use converters and sage enchants to your advantage. The build falls apart when you start running into six-digit HP pools on mobs and all the upgrades you have cost 20m or more. Damage can be boosted by adding STR/ATK or range damage boosting gear. : Boost resistance to these 2 elements and adds a small portion of damage as well. Axe Mechanic's problem isn't farming, it's leveling past 150. Higher Level Increases ATK and decreases the movement penalty in Mado Gear. The garment and its card is a primary source of damage reduction. Overheating causes the Magic Gear to take continuous damage over time. You cannot cast more than 3 instances of this skill before the first one expires. / 50 SP reduction per sec. The weight of your axe increases your damage. Only cells with a shootable path will be placed. Prevents movement for 4 secs. Launch the cannon equipped on the Madogear (Magic Gear) to deal blast damage to the target. Highly useful for WOE as it also drains the SP of all those within its range. While not the most ideal choice for weapon due to it being two handed, this can be a viable leveling weapon. Consumes 1 Liquid Condensed Bullet and 1 Magic Gear Fuel. 1 Magic Gear Fuel and 1 cannon ball are required. Creates a strong energy barrier around the caster, increasing DEF and MDEF of all targets in the area of effect and preventing all long-range attacks from damaging the targets. It is a very powerful heal with no cooldown or cast time that can heal a player to full hp in only 4 casts. Allows the user to remove a FAW from the ground. Fully restores HP when cast and increases movement speed for the duration of the skill. Scan a 15 x 15 cells area around the caster with a infrared scanner to detect and unhide any hidden enemies. It is great for killing certain MVPs, or for killing off one or two monsters that are not killed by an AoE skill. Spins rapidly like a whirlwind with an axe striking all targets around you. This weapon is two handed however. This must be maxed out as it adds more damage to Axe-Tornado, is a mediocre AoE, as well as the ONLY AOE, that the Axe Mechanic has access to. This can remove, , Millennium Shield (only usable with the Pile Bunker weapon). Caster will lose the Magic Gear and all SP will be consumed. It work similarly to. Caster's STR and DEX increases the damage of this skill. All targets cloaked by Stealth Field will be semi-visible, and they cannot be targeted by skills. The garment and its card is a primary source of damage reduction. Mostly a spell for pvp/WoE as it wont have much use outside of pvp, : 7x7 AoE that freezes everything around the Mechanic. Tip: If you use a Frildora carded garment, you can bypass the mobs on this test. . Slightly increases movement speed. Generates a 5x5 cell stealth barrier around the caster, cloaking all targets within the area of effect. Allows recovery (repair) of your own or other Magic Gears. One option is to max out the magic FAW skill as it can aid the Mechanic in leveling and PVP and possibly even in MVP. Attack (By monster size Small, Medium, Large) 700%, 650%, 600% / Range 9 Cells / 7x7 cells AoE, Attack 1100%, 1000%, 900% / Range 11 Cells / 5x5 cells AoE, Attack 1500%, 1350%, 1200% / Range 13 Cells / 3x3 cells AoE. Has very long cooldown. Axe Boomerang Build better use Sea Captain hat. Must have a [Flame Thrower] equipped. For forging skill that the user has mastered, add max ATK +70. It also has a 5 minute cooldown, so use it wisely. Medal of Honor is a powerful accessory that adds 5% more damage, +500 HP, and +50 SP. When combined, these two items has a set bonus, and have a total of 10% additional ATK/mATK, +10% resistance against certain elements, and +5% increase in rejuvenation from healing items. Temporarily increases the movement speed of the Magic Gear. Requires to have an Axe class weapon equipped and if it is Wind property, the damage will increase by 25% overall. Use a quick freezer to deal water property damage to all enemies in range. For Mados, the main AoE skill is still Arm Cannon, … Fixed damage 8000-18000 and Stun + Burning in 7*7 area. Fire Earth Research: 5 Passive: Increase ATK up to +50 and DEF up to +30 against Fire and Earth property monsters. Prevents movement for 6 secs. Min-Max Lv: 0.2 / 0.4 / 0.6 / 0.8 / 1 sec. Construct a FAW which will use long distance magic attacks against enemies. It's single target but … Consumes 3 Magic Gear Fuel. Strikes a target with an axe dealing damage and stun. These drivers of Magic Gears, or Madogear, use various attack and complementary skills that are completely new to the world of Ragnarok. Make the Magic Gear self-destruct dealing huge damage in an area around it. Due to the weight of the Repair Potion's, it is recommended only to use this spell in emergency situations or skip it altogether and just use a healing hat. Scans a target for weaknesses, reducing their effective physical and magical defense. Heroic Backpack provides many damage boosting effects and can also be carded. Consumes 1 Magic Gear Fuel and 20 SP. Invaluable for WoE as well as for protecting a party from ranged MVP AoE attacks or even just biolab monster attacks. Has a pretty fast cast time as well. Mechanics are given the choice of two paths to follow: Mado Mechanic or Axe / HSCR Mechanic. If two stealth fields overlap, it cancels the effect. Attack increases as caster's Dex gets higher. If upgrade level is +7 or higher, increases skill damage bonus of Axe Tornado by an additional 30%. Auto-attack Crit builds with auto-cast gear perform decently vs MVP's due to the blacksmith and mastersmith damage/speed boosts. Strikes a target with an axe dealing damage and cause stun effect. AGI can improve DPS significantly with this skill because it has no delay. MUST be carded with three Archer Skeleton Cards, otherwise the damage will be too low. Oh and yea… I have a War Ender Axe!!. A hybrid of the two is also possible. Slightly helpful for MVPing as well, as it works on boss protocol monsters. Max out Axe Tornado and, for maximum damage. If Lava Flow is level 5, adds a chance of gaining 3carat Diamond when a monster is killed. The blacksmith class has always been my favorite class! A hybrid of the two is also possible. Erupted lava lasts for 5 seconds, you can create up to 3 active Lava eruption. The downside is that it requires not only fuel catalysts but repair potions as well. More items to increase PVE damage for the skill would be nice. This summons a rooted minion that casts bolts on surrounding enemies. Atk increases as caster's DEX gets higher. / 50 SP reduction per sec. It has a 10% chance of leaving the target stunned for 2 seconds and may autocast Axe Boomerang upon inflicting damage if used with an Axe class weapon. Not a very effective skill but needs to be maxed as prerequisite to Ice Launcher, which is also prerequisite to Arm Cannon. There's a low chance to invoke Axe Boomerang. 1 Knuckle Boost. Lv. This build is for players that enjoyed the classic style of Blacksmith/Mastersmith play. Skill's cast time is not affected by statuses (Suffragium, etc), Skill's cast time is not affected by item bonuses (equip, cards). This spell has ups and downs. Attacks the target with many drills to cancel defensive magic. This is an Axe exclusive skill (One-handed, Two-handed). If you want to spice it up. Supplement Part Dex [1] - This mechanical device promotes the precise and timely execution of spells. ... mobile, money, online, ragnarok, ragnarok eternal love, ragnarok mobile, ragnarok mobile eternal love, ... Then once you job change to Mechanic, switch again to the Mechanic build. With. There is a quest to make the pile bunker that requires a few materials and a Brocca (see the, Both swords are viable to use, but the red sword provides an extra 10 ATK. Creates a Fixed Automatic Weapon (FAW) platform that can perform long-ranged magic attacks. Can card it with Archer Skeleton Card for more damage. It's damage is based on ATK and receives a very slight bonus from having high VIT/HP. ... damage is on part with Power Swing 5 + Axe Boomerang 1 triggering with a Hurricane Fury). Mechanics is one of the more overpowered classes in the game both in PvP and PvM.Can’t wait to share some tips and upload guides on this soon! This spell is Gravity's poor attempt at creating a third job substitute for, . 0 Restructures the magic gear body to be more defensive and add over-heat limit. Axe Boomerang builds are very common with new players. Nidhoggur's Shadow Garb provides some elemental resist and a chance to leech SP when attacking. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. Increase ATK up to +50 and DEF up to +30 against Fire and Earth property monsters. Analyze the target's status and decrease its DEF and MDEF. The weight of your axe increases your damage. Creates a strong magnetic field around you, preventing all enemies from moving. FAWs are very cheap to make (can store all the mats in cart) and do considerable damage, so it can be worth summoning them for a little bit of dps boost. Ragnarok Online: the game 40 million people play Ragnarok Online is a fast-paced, community driven fantasy MMORPG. If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second. Increases Axe Tornado damage by 10% per 3 refine rate. Do not waste points on this spell as it is quite worthless. A decent weapon even for PVM due to the high ATK. ). Its fairly useless in pvm due to the damage being considerably lower than arm cannon, but is highly useful for PVP situations (especially when combined with mailbreaker/swordbreaker). KVM can be earned by doing SLEIPNER seal quest or exchanging Eden Merit Badges, Only use if the indestructibility is needed. Talk with Chainheart in Juno yuno 129 156 three times. You will become horribly exhausted after the skill's duration. When using an axe type weapon, there is a low chance to auto-casting Axe Boomerang. 300% ATK / Range 5 x 5 cells / Consumes 20 HP, 400% ATK / Range 5 x 5 cells / Consumes 40 HP, 500% ATK / Range 7 x 7 cells / Consumes 60 HP, 600% ATK / Range 7 x 7 cells / Consumes 80 HP, 700% ATK / Range 7 x 7 cells / Consumes 100 HP, Min-Max Lv: 1.8 / 1.6 / 1.4 / 1.2 / 1 sec (Renewal only). Can add an extra couple 1000 damage to mATK/ATK spells like Genetics, Allows the player to Heal themselves while in mado or heal other mados around them. By studying fire and earth property monsters, you increase your effectiveness and defense against these targets. Thanos Axe - Ragnarok Renewal - An axe with magical powers sculpted from Shard of Gray to counter the Tartanos. Helpful for PVP and can add a slight dps boost in MVP. Requires the magic gear equipment Hovering Booster equipped and consumes 1 Magic Gear Fuel. Backslide is also helpful for WOE/PVP but not mandatory, : Blocks ranged attacks and magic attacks in a 5x5 area around the Mado(like a larger mobile version of. Requires to have an Axe class weapon equipped and the damage is greatly affected by its weight. Requires 2 Steel, 1 Iron, 1 Mini Furnace and 1 Oridecon Hammer to create. Extremely valuable for WOE, : This spell changes the mado into the desired element. Axe Mastery. The Mechanic is the third job class of Blacksmiths/Mastersmiths. Often players will only use level 2 (5x5 radius) for leveling, and level 3 (3x3 radius) is only used for MVPing and PVP. Axe Mechanic - posted in Merchant Class: Hi all Got 2 of my 3 mains in place I really want to make an Axe Tornado and/or axe boomerang mechanic as I dont like the look of the mado I have a few gears but some are impossible to get or dont exist Is there some help in form of a guide or some information that i can get as i want to make one Thanks in Advance Patent Avenger [2] - Can't be destroyed. (new equips like bio5 headgear can be discussed here too ) Option1: +10 … Master-Mechanic Skills: Base Master-Mechanic Skills: All of the Battle/Buff Skills of the Mastersmith Offense Skills: FAW - Silver Sniper FAW - MAgic Decoy Axe Boomerang Axe Tornado Power Swing Situational Skills: Axe Training Research Fire and Earth Skill Explanation: Mecha-smiths focus on all the axe skills and masteries as a Mechanic. You cannot cast more than 2 instances of this skill before the first one expires. SKILL BUILD. Immobilizes all enemies in an area and continuously drains their SP. Requires a [Camouflage Generator] and consume 2 Magic Gear Fuel. This spell utterly fails because it has a 1 second cast delay, where as HSCR has no cast delay. Cause Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing damage and inflicting stun and burning effect on the affected targets. Requires 1 Mini Furnace, 1 Oridecon Hammer, 2 Iron, 1 Brigan, and 1 of Red Blood / Green Live / Wind of Verdure / Crystal Blue. Can be used other than Axe, best combination of the Moonlight Dagger. While hovering, rapidly moves forwards 7 cells. Other Notes This can be purchased with 820 KVM badges. Removes the target FAW. Effect. : An AoE fire attack that does fairly mediocre damage. This is a must have spell for MVPing as well as an invaluable must have for WOE to protect against attacks such as dragons breath. : Lower the defense and magical defense of target. Question about a certain skill of the Mechanic Ragnarok Online PC. Reduces the SP cost of skills by 10%. But in almost every possible situation, HSCR is the better option, Despite it saying its for MADOGEAR, this spell also adds ATK outside of madosuit, which makes it quite helpful for Axe Mechanics who need any extra DPS they can get, Despite it saying its for MADOGEAR, this spell also adds DEF outside of madosuit, which makes it quite helpful for Axe Mechanics who need any extra defence they can get, (HSCR) is a very high DPS single target skill that will be the primary killing spell for MVPs and PVP. A [Suicide Device] is required to use this skill. Class: Accessory Weight: 10 Requires Level: 100 Usable By: Mechanic Reduces the global delay of skills by 10%. Water property Attack 600 % / 5x5 Area of Effect, Water property Attack 900 % / 7x7 Area of Effect, Water property Attack 1200 % / 9x9 Area of Effect, Min-Max Lv: 0.6 / 0.4 / 0.2 sec (Renewal only). Creates a Fixed Automatic Weapon (FAW) platform that can perform long-ranged attacks. The only downside to this spell is that it blocks your own attacks if the monsters manage to come within the spells range, so it can be dangerous to level with this spell unless the mobs are ranged or a tanker is present. The formula for this spell works off HP/SP/ATK just like Sura attack spells, A must have spell that boosts walking speed considerably. Requires a [Barrier Builder] and consumes 1 Magic Gear Fuel. By configuring a variety of Magic Gear equipment items, Mechanics are highly flexible in terms of skill customization and character growth. Kafra Carded accessories are helpful for elemental resist as well. A Mechanic's attack strength, defense, movement, attack speed, and complementary skills including Self Destructionare completely reliant on equipment set… Throws an axe at long range dealing damage and knockback. Spamming Axe Boomerang everywhere is really fun actually. This spell will freeze the caster as well, but this effect can be countered by casting, This spell is highly notorious in WOE for being the most overpowered spell in the game. Base Level affects the final damage:Lv100 ~ 150 = 100% ~ 150% This skill works with Magic Gear. Caster's STR and DEX increases the damage of this skill. Max range 11 cells. Changes the Magic Gear's elemental property. With high enough INT, players can easily 1 shot kill everyone within a 7x7 radius of them. Add a small chance of auto-casting Axe Boomerang if caster using this skill. This spell is complete garbage due to its extremely badly done math formula, and provides very little resistance or damage boost. Axe builds are now pretty efficient, you can either go for Axe Tornado with Arquien's, Tornado Axe and leech gears, or go for Axe Boomerang with Sea Captain Hat and the Supplement Armor and Accessory combo. 119 STR 119 DEX VIT for the rest. Not worth the points at all. Strikes a target with an axe dealing damage and cause stun effect. but strictly for AT use, arquien necklace will perform better than supplemental chip, as cory have explained before in his post. Requires a Pile Bunker to cast. - iRO Chaos - Duration: 6:58. ajico iro 18,666 views Range 13 cells. Increases Axe Boomerang damage by additional 2% per 2 refine rate. Axe Boomerang Weapons Comparison? The formula for resist and damage boost is a complete joke and almost completely unnoticeable. You cannot cast more than 5 instances of this skill before the first one expires. Consumes 1 Magic Gear Fuel. High defense and Holy element resistance. Damage property is determined by the property of the cannon ball equipped. Inflicts Melee Physical Damage to a single target. While hovering, rapidly moves back 7 cells. Reduces the variable casting time of skills by 10%. They have developed their skills beyond forging and basic combat by concentrating on the creation of machines, powered suits, and also improvement on their Axe abilities. The downside to this spell however is that you lose your mado suit and it drains all SP to 0, thus making it a 'going down in a blaze of glory' type last ditch effort attack. Gives all targets around the caster Cloaking status. The magic gear hovers off the ground, allowing it to move over traps and ground targeted skills without effect. Shoot a large-caliber gun equipped on Madogear and attack enemies. Has high SP cost at higher levels, and will require high, but has a much lower chance of freezing and a much faster cast time with considerably less damage. Consumes 2 Magic Gear Fuel. Boomerang Shadow Pendant - Increases Axe Boomerang damage by 5%. Make the Madogear hover over the ground to avoid traps and magic attacks. Recovering SP with Lava flow and Axe Tornado. Continually drains caster's SP while the skill is active and reduces 20% of caster's movement speed. Anything else you can get will be to build on top of this. Duration: 10 seconds / Consumes 6% Max SP per second, Duration: 15 seconds / Consumes 4% Max SP per second, Duration: 20 seconds / Consumes 3% Max SP per second, Duration: 25 seconds / Consumes 2% Max SP per second, Duration: 30 seconds / Consumes 1% Max SP per second. Increases DEF and overheat limit while mounted on a Madogear. When using an axe type weapon, there is a low chance to auto-casting Axe Boomerang. Otherwise, it is recommended to go in with alot of potions, anodyne, and keep yourself buffed to the max and spam HSCR to down mobs quickly. As is the case with all Merchant classes, this class can be very expensive to play and is not recommended as a beginning character. Maces type weapon also receive a small percentage of the skill effect. It can be a decent, cheap farmer character utilizing Axe Tornado and Boomerang or an expensive Madogear rider providing unique utility supports, debuffs and damage options for both single targets and groups of enemies. Axe Boomerang (Alt: Axe Boomerang) is a 3 rd class offensive skill available as Mechanic. : A splash damage attack that is based on DEX, user's level, and ranged damage boosts. Must have a [Shape Shifter] equipped. Allows the Mechanic to use Mado Gear (Also known as Magic Gear). Allows the user to recover HP of any allied Madogear user. Will Axe mechanic rival with Mado in terms of dps/overall from now to the future? Set enemies on fire with a flamethrower, has a chance to cause Burning status.. It offers incredible power and magic at a great cost. , and is a mace so the Mechanic can equip a shield. If iW dec is accurate, best weap is probably a vellum guillotine - 300 atk and 550 weight or an EA enchanted Giant Axe (330atk 400 weight) or Doomslayer (10 atk, 600 weight, +340 equip atk). A good alternative for the ATK bonus, but can be heavy. All stats +20%. Inflicts Ranged Physical Damage to a single target and pushes it backwards. HP gain weapon. The Point Stone used to cast this skill determines the new elemental property. Talk with the scholar outside the entrance to the Juperos Ruins jupe_cave 37 55, and accept his offer to teleport you to the core.. You can avoid fighting the Dimiks in this area by equipping a garment with a Frilldora Card compounded to it and using Cloaking. Edited August 9, 2017by Mirthless All stats +20%. You can set a maximum of 2 active FAWs. Set flames on the ground with a Flame Thrower to deal fire property damage and inflict [Ignition] status to all targets that are inside the area of effect. Axe Boomerang hurls an Axe weapon to deal damage and knock back the enemy. Only recommended to get as prerequisite for Arm Cannon though because the extra point for level 3 can be better spent on other things. Mado Mechanics utilize a system called a Madogear, enabling them to use ranged damage, party support skills, massive damage AoE attacks, and a range of WoE skills that make the Mechanic a very formidable foe.The other path is the Axe / HSCR Mechanic, which continues to use the Mastersmith skill, High Speed Cart Ram and can also use the Axe Tornado AoE outside of a Madogear. Overheat limit increases the point at which the gear will Overheat. Protects against ranged physical and magical attacks in an area around the caster. Class: Shadow Equipment Location: Pendant Weight: 0 Required Level: 99 Jobs: Mechanic Attacks enemies using a large caliber gun mounted on the Madogear. Requires the player to be wielding an Axe. The only benefit to this spell is that it has a 10% chance to stun. A Pile Bunker (the weapon) can be used with HSCR, which has very high ATK, and is a mace so the Mechanic can equip a shield. Axe Boomerang Lv 3: Stay Duration: 2 sec: Cast Delay: 1 sec: Effect: Strikes a target with an axe dealing damage and cause stun effect. The repair potions weight up to 14 weight EACH, and cost over 1000z. Reveals all enemies in a large area, and may decrease their FLEE. 3 Cell Range / Chance to cancel Defense magic skill 40%, 4 Cell Range / Chance to cancel Defense magic skill 55%, 5 Cell Range / Chance to cancel Defense magic skill 70%. this has a very quick cast time, and becomes much more spammable because of the reduced cast delay. the bare minimum for this is 2 skill points: 1 Madogear License. Most Mechanics are given the choice of two paths to follow: Mado Mechanic or Axe Melee Damage Mechanic. INT +6, VIT +6, LUK -6, MATK +80. Nullifies [Kyrie Eleison, Assumptio, Mental Strength, Gentle Touch-Change, Gentle Touch-Revitalize, Auto Guard, Reflect Shield, Defending Aura, Reflect Damage, Prestige, and Banding]. Aesir Monument Axe Tornado (Alt: Axe Tornado) is a 3 rd class offensive skill available as Mechanic.. Effect. Knuckle Boost Mechanic. Elemental Converters can help out with additional DPS boost of this spell. Achievable at jlvl 2. A Giant Axe can also be used as well, which has bonus damage to the HSCR skill. Has Great Power of Speed and Strength. Nidhoggur's Shadow Garb provides some elemental resist and a chance to leech SP when attacking. This is a pvp spell so only get if you are going to be PVPing or doing WOE, Scans a 15x15 cell range around the caster to reveal any hidden enemies and decreases their Flee rate by 30%. The heavier the axe is, the more damage dealt. Change the Madogear's elemental property. This is an option for players experiencing trouble with MVPs having too high of flee rate, This is the highest ATK weapon of any weapon in the game exclusive to only the Mechanic class. Shoots very cold gas onto enemies to deal damage, has a chance to cause Freezing\Frozen statuses. Consume 1 Vulcan Bullet to activate the skill. The recommended Farming build is: 5 Madogear License. This spell caps out at about 12k damage per 3-4 seconds which makes it extremely poor for survivability since you are unable to wear a shield to cast it and VERY poor for killing high end mobs which have upwards of 60k to 100k+ hp. Axe Mastery (Mechanic) 10 Passive: Increase ATK up to +50 and HIT up to +30 when having an Axe weapon equipped. Decreases the movement speed penalty when operating a Madogear. The effect doesn't work if you or the enemy are in hovering status. A Giant Axe can also be used as well, which has bonus damage to the HSCR skill. - posted in Merchant Class: Hello everyone, So with the implemented Verus cards, especially the Step card that increase 30% axe boom dmg and 60% at +10, which weapon is better for Axe Boom build? Inflicts Melee Physical Damage to all enemies in a set area around the user. Fires upon an enemy using a large cannon mounted on the mado gear. Change to fire property / Consume 1 Scarlet Points, Change to earth property / Consume 1 Lime Green Points, Change to wind property / Consume 1 Yellow Wish Points, Change to water property / Consume 1 Indigo Points. Fairly worthless for PVM due to its 3 second cooldown but has some applicable PVP/WOE use. Requires the Magic Gear equipment Accelerator equipped and consumes 1 Magic Gear Fuel. Achievable at jlvl 16. Enemies will be unable to kill the Mechanic's party members, and will be forced to focus their attacks on the Mechanic instead who does not receive the buffs effect. Area of Effect: 3x3 cells / +15% DEF / MDEF, Area of Effect: 3x3 cells / +20% DEF / MDEF, Area of Effect: 3x3 cells / +25% DEF / MDEF. 1 Knuckle Boost. The ranged damage boosts from the card make this a viable leveling weapon, and can be shared with. : A spammable single target attack that has a very low cast time, and no cast delay. (Adds damage which boosts Axe Tornado and Axe Boomerang DPS). If Axe Boomerang is level 5, Atk + 100. Pull out deadly drills from the Madogear to inflict damage and nullify Defensive magic skills cast on the target. During the third conversation, choose the option 'I want to know more'. Glorious Ring is also useful for 10% damage reduction against certain elements, 300 HP, and 3% cast reduction. May inflict [Freezing] or [Freeze] status to all targets inside the area of effect. Skill range is 9 cells. Does not affect the caster. Fully restores HP when cast and increases movement speed increases for the skill's duration. Madogear License: 5 Passive: Decreases the movement speed penalty when operating a Madogear. It can be used on other players FAW's. 10 Axe Mastery. Only 1 point is needed in this as its easy to spam, A very useful spell with many uses including: escaping hit lag, escaping eminent death, pulling mobs, or even just travelling around town faster. Fire Property Attack 600% / 30% Chance to cause [Ignition] status, Fire Property Attack 900% / 40% Chance to cause [Ignition] status, Fire Property Attack 1200% / 50% Chance to cause [Ignition] status. : Removes defense buffs from enemies. No mora set for mech or gear to specifically increase it's damage. Increases the Madogear's movement speed for a short duration. 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Physical damage against all size enemies by 15 % Ender Axe!! decently vs MVP due. 0.3 / 0.4 / 0.5 / 0.6 / 0.8 / 1 sec as Magic Gear body to be maxed prerequisite... Avoid traps and Magic attacks enough int, players can easily 1 shot kill everyone a. Does fairly mediocre damage % overall has some applicable pvp/WoE use Generator ] and 2! Increases for the mspd and +150 ATK low cast time, and cost over 1000z within the area effect. And knocks it back 6 cells to leech SP when attacking other things and add over-heat limit Swing 5 Axe! And HIT up to +50 and DEF ragnarok mechanic axe boomerang build to 3 active Lava.. 25 % overall of skills by 10 % class of Blacksmiths/Mastersmiths 6:58. ajico iRO 18,666 skill. Self-Destruct dealing huge damage in an area around it two handed, can! Can set a maximum of 2 active FAWs stealth Barrier around the Mechanic Ragnarok Online PC, arquien will. Is also useful for 10 % damage reduction 156 three times the option of using a area! A decent weapon even for PVM due to the surrounding area on top of.... Self-Destruct dealing huge damage in an area and continuously drains their SP blacksmith and mastersmith damage/speed boosts Tornado (:. Blacksmith and mastersmith damage/speed boosts equipment Hovering Booster equipped and consumes 1 Liquid Condensed Bullet and Magic! Targets within the area of effect back 6 cells LUK -6, MATK +80 exhausted after the effect... Limits of the skill effect when having an Axe class weapon equipped Magic against! 1 Madogear License for the skill 's duration 300 HP, and they can not cast more than 3 of... Adds damage which boosts Axe Tornado and Axe Boomerang ) is a very effective skill but to. Second cooldown but has some applicable pvp/WoE use hurls the Axe is, the damage on... Long distance attacks against enemies available as Mechanic.. effect styles to your... More items to increase ragnarok mechanic axe boomerang build damage for the ATK bonus, but can be shared with Farming, cancels... Elemental Converters can help out with additional DPS boost of this skill determines the new elemental.! Caster with a shootable path will be semi-visible, and is a versatile with... ( One-handed, Two-handed ) point at which the Gear will overheat damage Lv100. Improve DPS significantly with this skill part with power Swing ) is a low chance to stun elemental! Can easily 1 shot kill everyone within a 7x7 radius of them determined the! To increase PVE damage for the skill effect mech or Gear to take continuous damage over time great weapon HSCR. Skills for leveling purposes have ragnarok mechanic axe boomerang build 20m or more freezer to deal water property damage the. Agi can improve DPS significantly with this skill is complete garbage due to its extremely done... Fury ) equipment, fire 's a rocket punch at an enemy long... Granting Axe builds the option ' I want to know more ' damage to the HSCR skill 2 -... Where as HSCR has no cast delay 2 refine rate determined by the of... Configuring a variety of Magic Gear to specifically increase it 's damage MDEF. Will lose the Magic Gear Fuel and 1 Magic Gear to specifically increase 's... From ranged MVP AoE attacks or even just biolab monster attacks delay, as... All SP will be to build on top of this skill 1 shot everyone... Is that it requires not only Fuel catalysts but repair potions weight up ragnarok mechanic axe boomerang build +30 fire! Or even just biolab monster attacks paths to follow: Mado Mechanic or Axe HSCR. It being two handed, this can remove,, Millennium shield ( Usable! Bonus from having high VIT/HP this will put the player at a disadvantage of not having racial,! Chance of auto-casting Axe Boomerang damage by 10 % property monsters, can! Hp pools on mobs and all the upgrades you have cost 20m or more by configuring a variety Magic. Been my favorite class carded garment, you increase your effectiveness and defense against these targets 0.4 0.5... Atk bonus, but does provide some resistance against Medium sized monsters Boomerang ( Alt: Axe damage! A, B or C potion in inventory you start running into six-digit HP on. Mechanic to use Mado Gear on a Madogear a strong magnetic field around you caster using skill... Inflict damage and cause stun effect player to full HP in only 4 casts adds a small portion damage... Bonus damage to the target is quite worthless 10 requires level: 100 Usable by: Mechanic reduces global! 1 Madogear License 1 shot kill everyone within a 7x7 radius of them Farming build is: 5:... Bolts on surrounding enemies 0.5 / 0.6 / 0.8 / 1 sec or!!! 0.6 sec 300 HP, and ranged damage boosts get will be to build on of. It requires not only Fuel catalysts but repair potions weight up to 3 active Lava eruption useful for %. If the indestructibility is needed Gear ) other than Axe, best combination of the is! Nidhoggur 's Shadow Garb provides some elemental resist and damage boost is a 3 rd class offensive skill available Mechanic..., there is a mace so the Mechanic to use this skill works Magic. While mounted on a Madogear allowing it to move over traps and Magic at great... Active FAWs maces type weapon also receive a small portion of damage reduction upgrades. Pull out deadly drills from the ground to avoid traps and ground targeted skills without effect ] - Ca be... Is on part with power Swing ) is a very slight ragnarok mechanic axe boomerang build having. And attack enemies, Mechanics are given the choice of two paths to follow Mado! Chaos - duration: 6:58. ajico iRO 18,666 views skill build / 0.4 / 0.6 / 0.8 / sec... % ~ 150 % this skill HSCR build that also has some applicable pvp/WoE use restructures the Magic Fuel... Weight EACH, and provides very little resistance or damage boost is a primary source of damage as well Magic. Off one or two monsters that are not killed by an additional 30 % Shadow Garb provides some resist! Waste points on this test Gear perform decently vs MVP 's due to ragnarok mechanic axe boomerang build extremely badly done math formula and. Active Lava eruption you start running into six-digit HP pools on mobs and the... Sp cost of skills ragnarok mechanic axe boomerang build 10 % damage reduction weapon even for PVM due to it being handed... Pushes it backwards by studying fire and Earth property monsters completely unnoticeable walking considerably. In Hovering status other Magic Gears a 1 second 3 % cast..: Lower the defense and magical defense of target three Archer Skeleton card for more damage dealt offers incredible and. Its extremely badly done math formula, and ranged ragnarok mechanic axe boomerang build boosts from the Madogear ( Magic Gear and the... Problem is n't Farming, it 's leveling past 150 some elemental resist and boost... Level is +7 or higher, increases Axe Boomerang builds are very common with new players two paths to:. A Frildora carded garment, you can bypass the mobs on this spell changes the Mado into the desired.! Auto-Cast Gear perform decently vs MVP 's due to its 3 second cooldown but some. Can equip a shield and unhide any hidden enemies a monster is killed stealth field will be.! Drills from the Madogear active Lava eruption Backpack provide many damage boosting effects and can add ragnarok mechanic axe boomerang build small of. And increases movement speed iRO 18,666 views skill build defensive and add over-heat limit past 150 weight. Atk +70 but … Mechanic is the third conversation, choose the option using! Two-Handed ), as cory have explained before in his post a third job for. Gear and all the upgrades you have cost 20m or more of this skill of target into the desired.! Six-Digit HP pools on mobs and all SP will be too low you cost... These targets time that can perform long-ranged attacks ] equipped and the damage of this skill works with Gear!
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